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Fabjectory as Art Reference
Monday January 22nd 2007, 11:58 am
Filed under: Blog, Media

Kevin Zucker is an artist who combines painting with computer drawing. I found out about him as his latest artists statement has a link to Fabjectory under the “Some Perils of Translation” section.

This is amusing to me for several reasons:

1. I’m apparently culturally illiterate enough to not know that such a thing as an “artists statement” existed.

2. The other links in the “Perils of Translation” block are fascinating: automated joke making, computer programs writing new Chopin, and I’m pretty sure my small efforts aren’t in the same league.

3. I’m still stumped as to what “Peril” the Fabjectory service is putting people through. I suppose if you hold to the notion that having a photograph taken of you could steal your soul, that having a 3d representation of your soul put into a virtual world and then ripped out and fabbed on a machine probably wouldn’t meet with your approval either.

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Fabjectory on the BBC
Wednesday January 10th 2007, 11:46 am
Filed under: Blog, Media

Ian Hughes and his SecondLife “ePredator” avatar were on the BBC program NewsNight discussing “Virtual Death”. Ian’s written up a little about the experience.

You view the segment online if you live in the UK. Long live Fabjectory figures and their virtual death experiences.

UPDATE

Seems the messages I got about the video only being available in the UK were faulty. With some encouragement from Mark Wallace I was able to get it going.

Screenshots of Ian and his Fabjectory Figure:



Blurred Lines
Thursday January 04th 2007, 11:19 am
Filed under: Blog

Ian Hughes has now succeeded in further blurring the lines between his real and virtual life by dressing himself in RL with a T-Shirt first made in SecondLife and in SecondLife with a leather jacket first made in Real Life (both of which his Fabjectory figure is wearing). Oh yeah, and he dropped his head into Rainbow Six Vegas as well.

[tags]SecondLife, IBM, Fabjectory, Fabject, Virtual2Real[/tags]

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